Background
Bazooka Joe looked around. He felt pride as he watched his Rangers get their gear together. They were good men, the lot of them!
Still, he could not help but feel a sting of worry as he pondered the latest intel he had received. The intel told of two artefacts of strange origin in the area, two artefacts the Allies needed to get their hands on asap!
But the Intel had also showed something else... If the information was to be trusted, and Joe saw no reason not to, the damned Blutkrauz was also around here somewhere. The enemy were no doubt also looking for the artefacts. Bazooka Joe could almost feel the presence of his hated foe, Sigrid von Thaler of the Blutkrauz.
Still, his orders were clear - move in, decipher what you can from the artefacts, and move out.
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The Battlefield, with the artefacts in the middle of the field, to either side. |
The Mission
- The Allies mission is to reach the two objectives. Starting from Turn 2, the Allied player receives 1 Victory Point at the end of each turn one of his units stands on an objective.
- If the Allies reach at least 4 VP:s, they have won the game. However, vehicles cannot be used to decipher the artefacts and scores 0 VP:s by standing on an objective.
- The Axis must prevent the Allies from claiming the artefact sites! If the Allies has gained no more than 2 VP at the end of the 6th turn, the Axis player wins.
- If the allies only manages to gain 3 VP:s, the game is a draw. This means that although some information has been deciphered for the Allied scientists to go forward with the research, they will do so at a much slower pace than is necessary.
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East Objective |
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West Objective |
The Forces
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The Allied Force (59 AP)
- Bazooka Joe
- Heavy Commando Battle Squad
- Heavy Ranger Assault Squad
- Ranger Assault Squad
- Ranger Recon Squad
- Ranger Combat Squad
- Blackhawk Light Assault Walker
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